Three.js
The JavaScript 3D library behind most of the browser-based scenes, cities and games on this site.
57 entries
Pine & Parcel, light enough to walk around
Its role: keeps it explorable in a browser
A Japanese temple at golden hour, in three.js
Its role: the hour is rendered here
An airport ramp you can play
Its role: runs the ramp in the browser
Race a hovercraft down a river of starlight
Its role: the race, in the browser
A Claude skill that builds isometric scenes
Its role: playable isometric scenes
A CD case that opens, and it is only shaders
Its role: the case, no imported mesh
Every asset and the scene, in 76 minutes
Its role: the scene the browser plays
A rainy-night convenience store game, from three sentences
Its role: real-time 3D rendering
Petal Quay, a long wait beside the water
Its role: runs smoothly in the browser
A beat ’em up mode, still a question
Its role: where the mode runs
A city traffic dashboard that moves
Its role: renders the city dashboard
Fly a plane through an entire hurricane, in the browser
Its role: renders the storm
Cozy Creek, running in a browser tab
Its role: runs in the browser
A cocktail glass, liquid and all, in three.js
Its role: renders the drink
A browser scene the author still doesn’t believe
Its role: WebGL, in the page
An arena fighter, asked to become an MMO
Its role: where the fight runs
A Waymo drive down Lombard Street, playable
Its role: runs Lombard Street in the browser
A jet engine you can explore, intake to exhaust
Its role: renders the engine
A house you can X-ray, from slab to finished
Its role: the walkable cutaway
A blank model, textured by projection, then baked
Its role: the scene the model sits in
A low-poly kitchen in a Silent Hill mood
Its role: the low-poly room
An electromagnetic field you can watch
Its role: draws the field
A browser world made of Blender, pictures and three.js
Its role: the browser runtime
A Van Gogh scene generator, a month of evenings
Its role: where the paint actually runs
Peach Blossom Spring, rebuilt until it held
Its role: the essay you can walk into
A boat ride, with weather, in a browser
Its role: water, light, landscape
A moonlit swamp in Three.js, with water worth staring at
Its role: renders the swamp
A three.js train world that chose anime
Its role: the world runs here
Cards that feel like you could pick them up
Its role: the 3D interaction
A mechanical butterfly, from one Three.js prompt
Its role: draws the butterfly
A first Blender scene you can walk in the browser
Its role: the scene you can explore
A photo becomes a scene you can set type into
Its role: composites type through the splat
Camellias, blooming across the seasons
Its role: the seasonal bloom, in the browser
A street racer, overnight, in the browser
Its role: the road in the browser
A jelly dice roller you can play with in the browser
Its role: renders the jelly
All of Seoul as an interactive 3D miniature
Its role: 3D rendering
A bouncy Jelly Baby you can play
Its role: the bouncy scene
Hangzhou in a browser, built in 24 minutes
Its role: renders it in the browser
Two trains, built from code at runtime
Its role: renders it in the browser
The jelly that started the jelly trend
Its role: the scene
A bouquet that scans as a QR code
Its role: the bouquet and the code
Exploded-view product sites, from a video
Its role: exploded views in the browser
ThreeUI: 160+ three.js pieces, free
Its role: the components themselves
A café's promise wall, from one prompt
Its role: the wall you can move around
Eight empires, as places you can enter
Its role: the explorable empires
A miniature RPG base, with nothing imported
Its role: the base, in WebGPU
Paint the grass, then change its mind
Its role: paints and renders the grass
An isometric action RPG, with the skills open-sourced
Its role: the game itself
An infinite paper strip that prints as it rolls
Its role: the rolling paper
A site that wants more nature in the design
Its role: the nature in the page
A crime board you can walk into
Its role: the board in 3D
A topographic map, three hours in Three.js
Its role: the map in the browser
A keyboard shop where every switch is 3D
Its role: every key is a mesh
Fable started a video, so it was allowed to finish
Its role: the video pipeline it interrupted
A military shooter, one-shotted in the browser
Its role: runs the game in the browser
Hover the card, and a shape gets sculpted
Its role: sculpts the form
A magic book that dissolves into particles
Its role: GPGPU particles and light
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