A browser world made of Blender, pictures and three.js
Shikhar’s third pass with Claude Opus 5.5 turns Blender, image generation and three.js into one scene that runs in the browser. He calls it the future of game development. The scene is the evidence.
Shikhar is on the third iteration, and he says so, which is rarer than the praise. Claude Opus 5.5 took Blender, image generation and three.js and returned a scene that runs in the browser. "You are looking at the future of game dev" is a big sentence. The useful one is smaller: three tools that usually live in different files are one place you can open.
Iteration is the tell. A first demo can be a lucky frame. A third one means the pipeline survived contact with the author's taste. Blender for the space, pictures for the surfaces, three.js so it is not trapped in a viewport.
The thing to watch is whether it feels authored or assembled. Awe in the caption is optional. A world that holds together in a tab is not.

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Shikhar
@xikhar
Third iteration with Opus 5.5 medium. I am in awe. It turned blender, image-gen, and three.js into this beauty, which runs on your browser. An understatement to say that Anthropic cooked. You are looking at the future of game dev. https://t.co/ht2s8rpwO3
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Captured when this was curated, not live. —