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A Claude skill that builds isometric scenes

April’s ISO-GLOW skill now speaks Three.js: orbit, a true isometric snap, and buttons that work. Hand it a .glb and it will clean and restyle the model. Twelve demos are already playable.

6 days ago

ISO-GLOW used to be a look. April says the same Claude skill now does 3D: orbit, a true isometric snap, and buttons that work. You can also hand it your own model as a .glb and have it clean and restyle the mesh. Twelve playable demos are sitting there for the next build.

“Buttons that work” is the phrase to underline. Isometric scenes on the internet are often videos of interfaces. A button that clicks, in a view that can snap back to a true iso, is a tool you could start a level in. The .glb path matters for the same reason. A skill that only generates its own toys is a reel. A skill that will take your model is a step in a pipeline.

The demos are the documentation. Save one, and you can see what the skill thinks a playable scene is.

A Claude skill that builds isometric scenes

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ISO-GLOW does 3D now. Same Claude skill now with Three.js: orbit, true-isometric snap, working buttons. You can also hand it your own 3d model in .glb and let it clean and restyle. 12 playable demos to save for your next 3D build ↓ https://t.co/YGUI1Jol6U Download the https://t.co/J6zfhgI2r9

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Captured when this was curated, not live. —

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