A miniature RPG base, with nothing imported
LUCIAN set the 2D version aside and finished a 3D base in three.js and WebGPU. No external assets. Claude Opus sits at the center of a miniature RPG.
LUCIAN's progress note is a pivot. The 2D game is set aside. The project is a miniature RPG in 3D now, and the milestone is the base. three.js and WebGPU, with no external assets, and Claude Opus at the center.
A base is a humble thing to finish, which is why it counts. It has to be a place a character can return to: ground, a few structures, a scale that reads as miniature. No imported assets means the geometry belongs to the project. Leaving 2D behind means setting down a version that already ran. The base is the evidence that the new one stands.
The post invites people to try it. The empty asset list is the feature.

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LUCIAN|AI × Blockchain
@lucianlamp
個人開発ゲーム、開発進捗。 以前の2Dはやめて、3Dへ方向転換しました。 今日は拠点が完成。 外部アセット一切無し。 @threejs × WebGPUで構築。 Claude Opusを中心に、AIフル活用でミニチュアなRPGを開発中です。 モチベにもつながるのでプレイしてみたい方ぜひコメントください! #indiedev https://t.co/fMwcNkosb8
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Captured when this was curated, not live. —