A first Blender scene you can walk in the browser
Mohamed’s first experiment with GPT-6 Astra, Blender, and Three.js: make the models in Blender, then bring them into the browser as a scene you can actually explore.
Mohamed frames it as a first experiment: GPT-6 Astra, Blender, and Three.js. Make 3D models this way, then bring them into the browser as a scene you can actually explore. The modesty is part of the post. He is learning in public, and he thanks Three.js on the way out.
The jump that matters is from a model you orbit in a DCC viewport to a place you can enter in a browser. Export is where scale, light, and collision go to die. A scene that survives that trip, and still invites you to look around, is a finished thought rather than a viewport screenshot.
First experiments are worth featuring when the author shows the whole path, not only the hero angle.

Made with
Mohamed
@zavrenn
My first time experimenting with GPT-6 Astra + Blender + Three.js It's fascinating to create 3D models this way, then bring them into the browser as a scene you can actually explore. Just experimenting and learning as I go. And a shoutout to @threejs 🙌 https://t.co/iQcCQrvPsX
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Captured when this was curated, not live. —