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Every asset and the scene, in 76 minutes

An Xuan had Opus 5.5 build every asset in Blender and the full Three.js scene in 76 minutes. After the model finished, there were no hand edits.

6 days ago

An Xuan's clock is the headline. Seventy-six minutes. In that time Opus 5.5 built every asset in Blender and assembled the whole Three.js scene. The parenthetical is the one that matters: no hand edits.

A scene with no cleanup pass is rare even when a person is driving. Models arrive at the wrong scale. Cameras look at the floor. Someone spends the afternoon nudging. No hand edits means the handoff from Blender to the browser survived on the first try.

The post opens by setting this beside After Effects. A motion-graphics timeline does not have to simulate a place. This scene does, inside a long lunch.

Every asset and the scene, in 76 minutes

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Not just After Effects Opus 5.5 built every asset in Blender and this whole three.js scene in 76 minutes, no hand edits https://t.co/uqYPcIQcVj

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Captured when this was curated, not live. —

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