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Topic: threejs

57 entries

Leon Lin@LexnLin

The hour is doing half the work.

Leon Lin’s golden-hour Japanese temple was built in three.js by Opus 5.5. Golden hour is a lighting problem: warm sun, long shadows, and a building that has to hold both.

AI 3DClaude Opus 5.5Three Js
57865
An Xuan@anxuanng

The ramp is the board.

An Xuan’s live airport ramp plays like a strategy game. Opus 5.5, with every plane and truck modeled in Blender and running in three.js.

AI GamesClaude Opus 5.5BlenderThree Js
201.1K
April@Aprilzz423

Orbit, snap, buttons that actually click.

April’s ISO-GLOW skill now speaks Three.js: orbit, a true isometric snap, and buttons that work. Hand it a .glb and it will clean and restyle the model. Twelve demos are already playable.

Vibe CodingClaudeThree Js
231.3K
Ann Nguyen@ann_nnng

The hinge is the whole film.

Ann Nguyen asked Claude Opus 5.5 for a CD jewel case with an open-lid animation. No 3D model. three.js and shaders, and she stopped because there was nothing left to ask for.

Vibe CodingClaude Opus 5.5Three Js
1256.3K
An Xuan@anxuanng

Seventy-six minutes, and no cleanup pass.

An Xuan had Opus 5.5 build every asset in Blender and the full Three.js scene in 76 minutes. After the model finished, there were no hand edits.

AI 3DClaude Opus 5.5BlenderThree Js
13584
SuSu_酥酥👅@NFT_Chen

Three sentences was the whole brief.

SuSu built a rainy-night Japanese convenience store game with Opus 5.5 and Three.js, starting from a three-sentence prompt: puddle reflections, falling rain, a girl running with a clear umbrella.

AI GamesClaude Opus 5.5Three Js
953.4K
Zsolt Kacso@kaolti

The city is the chart.

Zsolt Kacso’s traffic-intelligence concept is an animated 3D city: the flows and the dashboard in one view, the kind of civic interface usually trapped on a slide.

Vibe CodingThree Js
201.2K
Techartist@techartist_

The weather is the level.

Techartist built a 3D game where you fly a plane through an entire hurricane — made with Claude Opus 5.5 and Three.js, and it runs in the browser.

AI GamesClaude Opus 5.5Three Js
1312.5K
Chetan Ankola@chetanankola

It looks like a place. It is a tab.

Chetan Ankola’s Cozy Creek is a three.js creek you can stand in, made with GPT-6 Astra. The geometry came from Blender. He still sounds surprised it is a website.

AI 3DGpt 6 AstraBlenderThree Js
1415.2K
Ann Nguyen@ann_nnng

The liquid is the whole assignment.

Ann Nguyen asked Opus 5.5 for cocktail-glass liquid effects in three.js. The glass is the easy part. The liquid is the test, and the clip says it passed.

AI 3DClaude Opus 5.5Three Js
211.1K
Khalid@KhalidDevLog

The disbelief is the caption.

Khalid built a 3D scene with Opus 5.5, three.js and WebGL. The caption is the review: still hard to believe it runs in the browser.

AI 3DClaude Opus 5.5Three Js
26827
Aymane@GamefxAI

Three games, stacked in one request.

Aymane asked Opus 5.5 to carry a Dragon Ball FighterZ–style fighter into three.js and make it an MMO. The clip is what that very large ask returned.

AI GamesClaude Opus 5.5Three Js
35974
Techartist@techartist_

Engineering you can orbit.

An interactive 3D jet engine, from intake to exhaust, built with Claude Opus 5.5 and Three.js — engineering you can turn around instead of squinting at a flat diagram.

AI 3DClaude Opus 5.5Three Js
711.7K
Techartist@techartist_

The walls come off. The pipes stay.

Techartist built an interactive Three.js house with Opus 5.5 and WebGPU. Stages run from foundation to finished, and an X-ray shows plumbing, power, and air.

AI 3DClaude Opus 5.5Three Js
31748
Alex@alexfredo87

First try. The blank model came back dressed.

Alex asked GPT-6 Astra to texture an untextured model with ImageGen projections, then bake those projections into real textures. It worked on the first try, in three.js.

AI 3DGpt 6 AstraGpt ImagesThree Js
601.2K
Alex@alexfredo87

The dread lives in the lighting.

Alex asked Astra for a low-geometry Silent Hill-style kitchen in Three.js, using an AI render-projection technique. It works. The author says it is still not perfect.

AI 3DGpt 6 AstraThree Js
33663
The Bugged Dev@thebuggeddev

The arrows finally move.

The Bugged Dev built an electromagnetic-field visualization with Claude Opus 5.5. The pitch is modest: physics is easier when the field is something you can see move.

AI AppsClaude Opus 5.5Three Js
692.8K
Shikhar@xikhar

Third iteration. It already runs in a tab.

Shikhar’s third pass with Claude Opus 5.5 turns Blender, image generation and three.js into one scene that runs in the browser. He calls it the future of game development. The scene is the evidence.

AI 3DClaude Opus 5.5BlenderThree Js
4829K
Simon Lee@simonxxoo

Oil paint, in the browser, built on evenings.

Simon Lee spent a month of spare time moving old Blender geometry nodes and oil-paint materials into the browser with Codex. The result is a stylized Van Gogh scene other people can play with.

AI 3DCodexThree Js
43793
宝玉@dotey

The classic got another draft, then another.

宝玉 rebuilt Peach Blossom Spring in Three.js with Opus 5.5. Many passes this time, plus a search for free 3D models, so the grove did not have to be sculpted from nothing.

AI 3DClaude Opus 5.5Three Js
118600
Chetan Ankola@chetanankola

Photoreal was the wrong target.

Chetan Ankola stopped chasing photorealism. Opus 5.5 rebuilt his three.js train world with richer foliage, stronger contrast and different hours of the day.

AI 3DClaude Opus 5.5Three Js
441K
Mohamed@zavrenn

Make it in Blender. Then go inside it.

Mohamed’s first experiment with GPT-6 Astra, Blender, and Three.js: make the models in Blender, then bring them into the browser as a scene you can actually explore.

AI 3DGpt 6 AstraBlenderThree Js
411.6K
Mindblown 🤯@mindblown_ai

Overnight. Then it is a link.

Mindblown built a Need for Speed–style racer in the browser overnight with GPT-6 Astra and three.js. A link, a road, and speed that has to feel like speed.

AI GamesGpt 6 AstraThree Js
45861
Ann Nguyen@ann_nnng

You roll again just to watch it wobble.

Riding the jelly trend, Ann Nguyen built a virtual jelly dice roller in Three.js with Claude Fable 5.1 — pick how many dice you need and the style, then roll.

AI 3DClaude Fable 5.1Three Js
442.4K
synabreu@synabreu

A whole city, not one landmark — in 43 minutes.

synabreu's first GPT-6 Astra project: all 25 districts of Seoul, about 267,000 buildings from real map data, day, sunset and night modes — from project start to deployment in under 44 minutes.

AI 3DGpt 6 AstraThree Js
962.9K
Meng To@MengTo

Give it a video. Get a product you can orbit.

Meng To points Opus 5 at a reference video and gets exploded-view and wireframe product sites in Three.js or Blender, then keeps pushing details, textures, and lighting with follow-up prompts.

Vibe CodingClaude Opus 5Three JsBlender
621.9K
The Bugged Dev@thebuggeddev

History, as a place you can walk.

The Bugged Dev built Empire Atlas, a Three.js explorer of eight historical empires, with Kimi K3. The brief is simple: history should show what life actually looked like.

AI AppsThree JsKimi K3
621.6K
Johan zhu@johanzhu9527

Grass, as a brush.

Johan Zhu’s stylized grass tool, made with Codex and Three.js, lets you paint where grass grows and twist density, noise, and direction. A small instrument, already fun to play.

AI 3DCodexThree Js
351.9K
Meng To@MengTo

Play it. Then read how it was built.

Meng To open-sourced the agent skills behind an isometric Three.js action RPG: camera, VFX, audio, monsters, and combat. The game is playable, and the assets are free.

AI GamesClaude CodeThree Js
834K
Zsolt Kacso@kaolti

A preference, built as a site.

Zsolt Kacso’s nature-themed site is Three.js, GSAP, and GPT-5.6 Sol. The caption is a preference: design needs more nature. The clip is the site that preference became.

Vibe CodingGpt 5.6 SolThree Js
441.4K
Zsolt Kacso@kaolti

The hover is the chisel.

Zsolt Kacso built a Three.js card hover that sculpts a 3D form as the pointer moves. Cursor and Composer 2.5 wrote it.

Vibe CodingCursorThree Js
863.6K