brvchs@brvchss·3 months agoThe barrier was never the code. It was knowing what to ask for.Someone with no gamedev background used Codex and Claude together to ship a game that actually plays.PlayVibe CodingCodexClaude1201.6K
Stefan 3D AI@Stefan_3D_AI·2 months agoSeventy-two hours for what used to be a studio quarter.Three days to produce a playable soulslike level complete with a boss encounter and character models.PlayAI GamesAi 3d Pipeline63595
玩游戏做游戏的老刘|Lao Liu Creates@LaoLiuCreates·last monthShipping is the part that has always been hardest.Four months from nothing to a store page and a released game, built solo with AI assistance.PlayAI Games21342