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Topic: horror

5 entries

rewind@rewind02

The prompt was never “make a ghost game.”

rewind built a ghost-hunting game in Unity 6 with Opus 5.5: a haunted mansion, a vacuum pack, and rooms that revive when the ghost is caught. No code written by hand.

AI GamesClaude Opus 5.5
731K
Alex@alexfredo87

The dread lives in the lighting.

Alex asked Astra for a low-geometry Silent Hill-style kitchen in Three.js, using an AI render-projection technique. It works. The author says it is still not perfect.

AI 3DGpt 6 AstraThree Js
33663