Quadcode AI posts a game scene with GPT-6 Sol and Claude Opus 5.5 driving Unreal and Blender. The caption is the stack. The clip is the scene that stack actually produced.
On a new MacBook, eta moved a Godot concept into Unreal with GPT-6 Astra driving Blender. Trees and lighting changed. The valley ended up full of god rays.
Matt Shumer asked GPT-6 Astra to build an Unreal Engine world and fill it with humans, each one an Astra agent that has to cooperate to survive. A day later he heard them talking in the next room.