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A retro anime mech, blocked shot by shot

Emm’s retro anime sequence runs through Scenario MCP: Opus 5.5 blocks every shot in Blender, GPT Image 2.5 designs the pilot and the mech, Seedance 2.5 animates, ElevenLabs scores.

2 weeks ago

Emm’s credit line is a production schedule. Through Scenario MCP, Opus 5.5 blocks every shot in Blender, GPT Image 2.5 designs the pilot and the mech, Seedance 2.5 animates, and ElevenLabs scores it. Retro anime is the genre. The pipeline is the subject.

Blocking first is the part worth stealing. A mech fight falls apart when the camera and the machine disagree about where the weight is. A Blender blockout is a place to settle that argument before the expensive, pretty models start inventing motion. Design, animation, and score then have a stage to land on.

The clip is a sequence, not a single flex of a video model. You can see the jobs, and you can see them agree.

A retro anime mech, blocked shot by shot

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Emm | scenario.com

@emmanuel_2m

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Retro anime sequence made with Scenario MCP: >Opus 5.5 blocks every shot in Blender >GPT Image 2.5 designs the pilot and the mech >Seedance 2.5 animates it, ElevenLabs scores it https://t.co/BaWwTTwTPe

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Captured when this was curated, not live. —

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donald@donaldjewkes

The work happened while he slept.

One prompt to Opus 5.5: he spoke to his computer for five minutes, Claude worked for twelve hours, and he woke up to a finished animated short.

AI FilmClaude Opus 5.5
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