"Dot battle": pixels laid over a generated fight
aicreataro used Opus 5.5 to drive Blender, Python and After Effects over Seedance 2.0 battle footage, looking for another way to read a fight.
"Dot battle" starts from footage that already exists. aicreataro took Seedance 2.0 battle pictures and sound, then had Opus 5.5 operate Blender, Python and After Effects on top of them, looking for a different way to read a fight.
The pixel pass is the experiment. Generated video wants to look finished the moment it appears. Putting dots on it treats the clip as raw material, the way an editor treats a plate. The author is honest that the use is still unclear, and that placing the dots mattered anyway.
A pipeline with four tools and a shrug about where it belongs is more interesting than a one-click style. Someone was searching, and the search is visible.

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aicreataro
@aicreataro
「Dot battle」 バトル素材で違った表現を模索。 Opus 5.5でBlenderとPythonとAEを操作。 AIの映像を拡張できそうな予感。使い所は不明。 でもドットを打つことが大事ってジョブズも言ってた。 ■素材 ・バトル映像と音:Seedance 2.0 ■Blenderとコードでやらせたこと https://t.co/kZvRLKugge
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Captured when this was curated, not live. —