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One street, built three ways, for AI previz

Hasamaru Studio drove Blender with GPT-6 Astra and built the same street at three detail levels, to see how much of a reference survives into an AI-video previz.

last month

Hasamaru Studio asks a question the previz trend usually skips. People are using GPT-6 Astra to drive Blender and then generate AI video from the blockout. Fine. But how much 3D do you actually need before the reference's texture and mood survive?

They built the same street three times, at three levels of detail, and compared. A comparison is worth more than another flawless flythrough, because it gives you a stopping rule. Detail has a cost. If the middle version already carries the atmosphere, the hero sculpt is vanity. If only the richest one does, the cheap blockout was a lie.

Astra in Blender is the means. The three streets are the result, and they are only interesting side by side.

One street, built three ways, for AI previz

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はさまるスタジオ (Hasamaru Studio)

@hasamaru_studio

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GPT-6 AstraでBlenderを操作し、プリビズからAI動画を作る流れをよく見かけるようになりましたね! でも、風景の世界観を再現するには、3Dをどこまで作り込めばいいのか? 同じ街並みを3段階の詳細度で作り、元画像の質感や雰囲気がどこまで反映されるか比較しました! https://t.co/vPrC7edzuN
Translated by AIWow editors

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Captured when this was curated, not live. —

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